In the context of robotics, the term “morphological computation” usually indicates the employment of the body as an active component in signal processing and in achieving a set of desired behaviors in general. Many studies have reported that this concept makes us control complex system such as compliant robot easily. However, a general framework for the description of morphological computations is lacking. The goals of this work-package are to build formal description of a broad variety of compliant robotic structures, to identify “extended” motor primitives in compliant systems that in addition to neural circuitry take into account the morphology of the body, and to analyze the effects of morphology on stability and on the ability to adapt to new variants of already learned tasks.
Leading institute: University of Zurich - Artificial Intelligence Laboratory